Upcoming Event: Woo! Game Pile / Petricore: Gaming Potluck

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Come join Central MA’s finest game developers for a Gaming Potluck! Know anyone interested? Invite them too! Have some games to show off? Bring ’em!

WHAT?

This month we are teaming up with Petricore to host a Gaming Potluck at the Petricore Office in the Worcester Innovation Center. The goal is to relax, hangout, play some great games and eat food!

What is a Gaming Potluck?

Simply show up with a delicious dish of some kind and a game for all to enjoy. If you have a multiplayer game you released or are currently developing then this is the perfect place to set it up! This will be casual night of games and food with fellow developers.

If you have a game you plan to bring then please fill out this form to help us prepare the space. http://goo.gl/forms/kelgncEhvo

WHEN?

March 30th, Wednesday night at 6:00pm!

WHERE?

Petricore Inc, 20 Franklin Street, Worcester, Massachusetts 01609

WHY?

To relax and hangout with your fellow devs while enjoying some wonderful food in the process!

WHO?

We’re the Worcester Game Pile is a collaborative of game development studios in central MA, to encourage growth and camaraderie in the Massachusetts game industry. The Woo! Game Pile is entering its second year and have held a variety events while also creating booth space for local devs at conventions.

MORE DETAILS!

Visit the Woo! Game Pile website: http://gamepile.org/
Follow us on Twitter: http://twitter.com/woogamepile
E-Mail: woo@gamepile.org
Newsletter: gamepile.org/newsletter/

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Upcoming Event: Lightning Showcase

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Come join Central MA’s finest game developers for a talk, Q&A session and hangout! Know anyone interested? Invite them too! Have some projects to show off? Bring ’em!

WHAT?

This month, we’ve invited anyone to showcase their current projects in front of their fellow developers in a series of brief talks. You can pitch your game, talk about how the development is going, what you’ve learned, anything!
This event falls after Global Game Jam, and right before the MassDiGI Game Challenge, and of course all projects created for those events are welcome and encouraged to be shown here.

Each presenter will get five minutes or so to talk and show their project, and then it will rotate to someone new. Anything from a recently released game, to a Game Jam project is okay to present, whatever you have bring it!

If you are interested in presenting then please fill out this brief form so we can accommodate everyone! 

RSVP Here!

WHEN?

February 23rd, a Tuessday night at 6:30pm!

WHERE?

Running Start, located at 95 Prescott Street, Worcester right on the outskirts of the WPI campus.

WHY?

Everyone is working on something and it is never too soon to share! Bring your project and let the community know what you are up to and walk away with some new feedback!

HOW?

By car! Exit 17/18 on 290 will get you there. Parking on the street is fine, as is using the lots across the street.*

WHO?

We’re the Worcester Game Pile, a collaborative of game development studios in central MA who aim to encourage growth and camaraderie in the Massachusetts game industry. The Woo Game Pile! is entering its second year and have held a variety events while also creating booth space for local devs at conventions.

Organizers:
Michael Flood
Breeze Grigas
Nick Mudry
Jacob Peltola
Sarah Como

MORE DETAILS!
Follow us on Twitter: http://twitter.com/woogamepile
E-Mail: woo@gamepile.org
Newsletter: gamepile.org/newsletter

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Upcoming Talk: Twenty Years Making Games

Come join Central MA’s finest game developers for a talk, Q&A session and hangout! Know anyone interested? Invite them too! Have some projects to show off? Bring ’em!

WHAT?

“Twenty Years Making Games: How to Achieve Long-Term Success
in the Computer Games Industry”
 
Our first event of the year stars Toby Ragaini, 20-year veteran of the games industry! Toby is Executive Producer at Outact, Inc in Marlborough and has a long history of game studio work at Monolith, SCEA, Zynga and Turbine with numerous credits on major MMO titles.
 
This talk is focused on, but not limited to, practical advice for staying in the field, the constant learning and changing technology, and the economics of the game industry.

RSVP Here

WHEN?

January 21st, a Thursday night at 6:30pm!

WHERE?

Running Start, located at 95 Prescott Street, Worcester right on the outskirts of the WPI campus.

WHY?

Lots of people wade in and out of the industry over time, here you can learn first-hard from an expert on how to stay in it and continue being effective over time. And also to come and immerse yourself in the central MA game development community!

HOW?

By car! Exit 17/18 on 290 will get you there. Parking on the street is fine, as is using the lots across the street.*

WHO?

We’re the Worcester Game Pile, a collaborative of game development studios in central MA who aim to encourage growth and camaraderie in the Massachusetts game industry. The Woo Game Pile! is entering its second year and have held a variety events while also creating booth space for local devs at conventions.

Organizers:
Michael Flood
Breeze Grigas
Nick Mudry
Jacob Peltola
Sarah Como

MORE DETAILS!
Follow us on Twitter: http://twitter.com/woogamepile
E-Mail: woo@gamepile.org
Newsletter: gamepile.org/newsletter

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Worcester Gift Pile Gamedev Holiday Party!

 

Worcester Gift Pile is a collaboration between Petricore, Inc. and the Woo! Game Pile.

It’s a Yankee Gift swap for game developers and other techy people and entrepreneurs. It’s currently Invite-Only, so if you would like to officially participate, send us an email at woo@gamepile.org. If you’d like to bring someone with you, please also let us know so we can keep everything under control. No harm-no foul if you just show up though, crashers welcome.

This event is being held at the Worcester Innovation Center located at 20 Franklin Street, next to City Hall! 

Time: 7-10 PM

 

How’s it work?

Great question! You go somewhere and buy a $15-20 gift(s), wrap it up, and bring it here on the 22nd. Then add it to the great Worcester Gift Pile, later (8pm) we each will pick a number depending on the number of gifts brought by people. Number 1 goes first, picks a gift and unwraps it in front of everyone, next number two goes and does the same except at the end of their turn they can choose to steal/swap a gift of their choosing that’s already been opened, same for 3, 4, etc… Until the end. Once the final person goes #1 gets to steal/swap from anyone they want.

Other misc questions:

What if I don’t want to bring a gift, can I still come?

Well, we guess so…

What if I don’t want to swap gifts?

Too bad.

What kinds of gifts can I bring?

We’re all adults and can handle something crude. Just don’t be a jerk and bring something offensive/discriminatory.

Can I bring food/drinks/snacks?

Yes, you can actually! Please do! 😀

What about alcohol?

Yes to this as well! The building has a liquor license, as long as you’re 21+ you can drink. Of course don’t get carried away and please have a ride home if you do.

Thanks it, look forward to seeing you all very soon! :)

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Upcoming event! December Demo Night!

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Come join Central MA’s finest game developers for a demo night and hangout! Know anyone interested? Invite them too!

WHAT?

After the success of our first demo night 6 months ago, we are bringing it back! Come in with your work in progress game for a night of valuable feedback from industry peers. If you don’t have a game to show, no problem! Stop by to play what others are working on while also meeting new people!

If you would like to bring a game to demo then please fill out this form so we can get an idea of how many demos to expect. This form will greatly help us accommodate everyone who plans on bringing a game to show.

Demo Submission Form
RSVP Here

WHEN?

December 2nd, a Wednesday night at 6:30pm!

WHERE?

Running Start, located at 95 Prescott Street, Worcester right on the outskirts of the WPI campus.

WHY?

Meet game developers! Find people to collab with! Play each other’s projects! Enjoy great atmosphere! See Running Start’s great co-working space!

HOW?

By car! Exit 17/18 on 290 will get you there. Parking on the street is fine, as is using the lots across the street.*

WHO?

We’re the Worcester Game Pile is a collaborative of game development studios in central MA, to encourage growth and camaraderie in the Massachusetts game industry. The Woo Game Pile! is a half a year old and have held a variety events while also creating booth space for local devs at conventions.

Organizers:
Michael Flood
Breeze Grigas
Nick Mudry
Jacob Peltola
Sarah Como

MORE DETAILS!
Follow us on Twitter: http://twitter.com/woogamepile
E-Mail: woo@gamepile.org
Newsletter: gamepile.org/newsletter

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Upcoming Meetup: LIGHTNING PITCH CONTEST!

OCTOBER 26th! Come join Central MA’s finest game developers for a night of creative presentations and prizes! Know anyone interested? Invite them too!

WHAT?
This month! We are hosting our first ever Lightning Pitch Contest! Anyone signed up to pitch will receive a few randomly assigned topics when you walk in the door and be given one hour to come up with the next hit game. During this hour you may collaborate with your team or alone and come up with a pitch for the best game that utilizes each of your topics. After the hour is up each team will present their game to the audience and the panel of ~celebrity judges~.In order to manage the event and give everyone a fair block of presentation time we will need to limit the number of teams and require anyone who wants to pitch to fill out the form below. There is also potential to join other teams on site.Sign up form: https://docs.google.com/forms/d/1R1ZIPYaG7gbzI69lWmWaKCGYjXao_eHMMtmgsPN36N0/viewform?usp=send_form
First-come, first-serve, but sign up anyway as there might be people who drop out.
If you are looking to simply attend and spectate then no need to fill out the form just show up and hang out! Bring your game project and show it off And as always bring your friends!
WHO?
The contest is being judged by some of the most awesome gamedevs in the region!

First up is Ichiro Lambe, the founder and president of Dejobaan Games who have been making great games that you can’t possibly forget the names of for over 15 years. Games like “AaaaaAAaaaAAAaaAAAAaAAAAA!!! — A Reckless Disregard for Gravity”, Drunken Robot Pornography, or their most recent game “Elegy for a Dead World”.
Next is Trevor Stricker, who worked as an engineer for many years on games such as Panzer Dragoon and multiple installments in the NBA 2K series before founding his own company, Disco Pixel where he released Jungle Rumble on mobile devices in 2014 and then later on Playstation Vita.Last is the marketing genius and creator of the world’s most advanced FPS (First Person Soda) drinking simulation Will Brierly. For over 15 years Will Brierly has run Snowrunner Productions where he has worked with Grammy Award winning artists and Emmy Award winning TV shows while also developing the very popular Soda Drinker Pro.DETAILS!
Schedule:
-6:00pm: Distribute topics
-7:00pm: Begin pitches
-8:30pm: Judgements and prizes

Judging criteria:
– Marketability (Will this appeal to more than 10 people?)
– Originality (Is this an interesting idea that hasn’t been overdone?)
– Feasibility (Can this game be made with a handful of people?)

Pitch Rules:
– 6 minutes per pitch! (we will cut you off)
– Team and Individual pitches are allowed
– There will be a marker board
– There will be a computer hooked up to some sort of display for your use.
– Any digital assets like images, music, video, or powerpoints(use google slides), have accessible in a Google Drive that you can easily log into and pull up.
– To save time you will not be allowed to hookup a personal computer to display.

Please ask any additional questions in the comments!

WHEN?
October 26th, from 6:00pm – 9:00pm! Pitches will start promptly at 7:00, we encourage pitchers to be here a bit before 6:00pm so you have the full amount of time to draft your pitch.

WHERE?
Running Start, located at 95 Prescott Street, Worcester, MA, right on the outskirts of the WPI campus.

WHY?
Finding a team is one thing, actually making the game is another thing, but one of the most crucial and overlooked aspects of #gamedev is knowing how to convey and sell an idea. You may one day be pitching to investors! This is a great way to meet Ichiro, Trevor and Will too.

It’ll also be fun and you may think up or see some great ideas that inspire you down the road!

HOW?
By car! Exit 17/18 on 290 will get you there. Parking on the street is fine, as is using the lots across the street.

 

RSVP!

https://www.facebook.com/events/1503641626615431/

MORE DETAILS!
Follow us on Twitter: http://twitter.com/woogamepile
Join our newsletter: http://gamepile.org/newsletter

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Upcoming Talk: Petricore Games – Starting An Indie Game Studio

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Come join Central MA’s finest game developers for a talk and hangout! Know anyone interested? Invite them too!

WHAT?

This month! We have Ryan Canuel from Petricore Inc, a local game development studio, giving a talk on starting up their company right after graduating college, how they’ve stayed afloat, and what they’re up to now!

WHO?

Petricore Inc is a Worcester based game development studio that incorporated right after they graduated college. They recently shipped their first game, Mind the Arrow, and are currently working on their next game, Gelato Flicker. Petricore Inc’s mission is to focus on developing high quality mobile games for today’s gamers on the go. They also work with companies to design applications, create websites, and much more.

WHEN?

September 24th, from 6:30pm – 9:30pm! The talk will start around 7:30, giving you enough time before and after to network with other developers and show off your games!

WHERE?

Running Start, located at 95 Prescott Street, Worcester, MA, right on the outskirts of the WPI campus.

WHY?

Starting up an indie game development company is a lot of work, and something that many independent game developers aspire to do. Petricore Inc hit the ball out of the park and has lots to share on how you can do that same with your game development company!

HOW?

By car! Exit 17/18 on 290 will get you there. Parking on the street is fine, as is using the lots across the street.

RSVP

MORE DETAILS!

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Boston Festival of Indie Games 2015!

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This Saturday on the 12th, the Game Pile will be showcasing a bunch of titles at the Boston Festival of Indie Games! This is the fourth year for the event, and it’s the coolest thing for games in Massachusetts on this end of the calendar! With 150 exhibitors, large and small, there’s no shortage of cool things to see. It will be the Game Pile’s first showcase here, and we couldn’t be more excited! We’re also the only digital showcase on the Tabletop floor!

We are showing off four titles at Booth T3:

Zephyr Workshop’s A.E.G.I.S. – Combining Robot Strategy Game will have its own showing at Booth S4, next to the Game Maker’s Guild. Zephyr Workshop will also be showcasing Marlboro’s GreenBrier Games game Yashima: Legend of the Kami Masters.

On the Digital Showcase floor, you can find Petricore Games showing off Mind the Arrow, and their new game, Gelato Flicker at Booth Y2! Expect them to have free candy and a contest. They will be there scouting for interns for the coming months!

 

And of course MassDigi will be showing off the amazing work of the Summer Innovation Program (Ophidia, Megalomalady, Hibachi Hero, Crafting Life, Bravehearts Derby) at Booth X13!

We hope to see you there, and stay tuned for our Next Meetup on Thursday September 24th at RunningStart, featuring a great talk by Petricore on what it means to be a recent grad starting a game company. Formal announcement soon!

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Fukushima Game Jam 2015

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Come join Central MA’s finest game developers and make some games! Know anyone interested? Invite them too!

Started in 2011, this will be the 5th Fukushima Game Jam. Run by Japan’s IGDA Chapter, the Fukushima Game Jam was created to raise awareness of the Earthquake that hit Fukushima back in April 2011. This event aids in bringing attention and support to the city that is still recovering from the disaster.

The Game Jam is a 30 hour event where participants will form teams and create a game from start to finish based around a topic that will be given at the start of the event. Throughout the event there will be presentation times where each team will present their current progress to the rest of the site.

Online streaming of the Game Jam is a huge focus with the event taking places Internationally in many different sites around the world. We are the first group to organize and host the Fukushima Game Jam in the United States and we plan to stream the Jam and presentations throughout the event.

We are very excited to be working with Japan’s IGDA Chapter to host the Fukushima Game Jam right here at Becker College in Massachusetts. This is a great opportunity for anyone interested or pursuing game development to spend a weekend making games, meeting great local developers, while helping a great international cause.

For more information:

RSVP at our Facebook event page: https://www.facebook.com/events/821258104647748/

Announcement Page(JAPANESE):  http://fgj.igda.jp/?p=3086

Follow us on Twitter: http://twitter.com/woogamepile

Spread the word with the official hashtag: ‪#‎fgj15‬

 

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